RBLX
Published on 05/01/2025 at 09:32
May 1, 2025
30% YoY Growth
21.7B
HOURS ENGAGED
29% YoY Growth
$1,035M
REVENUE
31% YoY Growth
$1,207M
BOOKINGS(1)
26% YoY Growth
97.8M
AVERAGE DAILY ACTIVE USERS ("DAUsĖ®)
123% YoY Growth(B)
$427M
FREE CASH FLOW(1)
$(216)M
CONSOLIDATED NET LOSS
$58M
ADJUSTED EBITDA(A)(1)
86% YoY Growth(B)
$444M
NET CASH AND CASH EQUIVALENTS PROVIDED BY OPERATING ACTIVITIES
(A) Adjusted EBITDA excludes adjustments fior increases in defierred revenue and defierred cost ofi revenue ofi $177.9 million and $(30.8) million, respectively, or a total change in defierrals ofi $147.1 million.
(B) Both operating cash filow and firee cash filow benefiited firom the delay ofi a $30 million payout to a developer that we now expect to pay in 2Q25. Had we made this payment in 1Q25 as originally intended, operating cash filow fior the quarter would have been $414 million and firee cash filow would have been $397 million. The year-over-year growth rates in operating cash filow and firee cash filow would have been
For endnote descriptions, see fiinal slide.
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Disclaimer
Roblox Corporation published this content on May 01, 2025, and is solely responsible for the information contained herein. Distributed via Public Technologies (PUBT), unedited and unaltered, on May 01, 2025 at 13:31 UTC.