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Flutter Entertainment plc - Sustainability Report 2024
SUSTAINABILITY AT FLUTTER
POSITIVE IMPACT PLANPLAY WELL
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Sustainability Report 2024
CEO STATEMENT
Flutter is committed to
sustainable growth and leading our sector. I'm proud to share the progress we've made on our Positive Impact Plan in 2024."
Peter Jackson, Chief Executive Officer
Changing the game for sustainability in our sector
Welcome to our second sustainability report. I'm delighted to be able to showcase the fantastic work, passion, and commitment of colleagues globally and to share the progress this has delivered across our Positive Impact Plan.
2024 was a big year for Flutter, with our primary listing on the New York Stock Exchange and our continued business growth. While it was a busy year, that didn't distract us from our sustainability commitments, and I'm really pleased with the progress we've made across all four pillars of our Positive Impact Plan.
Our customers are at the heart of this plan
We've made progress in important ways this year: 44.5% of our customers are using our Play Well tools, and we're on track to meet our interim target of 50% of customers using them by 2026. To support this, we continue to invest in innovation, launching new tools like My Spend and evolving new technologies like Real Time Intervention.
Attracting and developing talented teams to effectively support our international customer base is also critical to our continued sustainable growth. We are maintaining our focus on creating an environment where all colleagues have a voice, and where there is equal opportunity for progression and development.
Our continued investment in a wide variety of programs designed to support inclusion, skill development, and career progression across our Group is testament to our commitment to our people.
We also remain committed to our wider responsibilities to support and contribute to our communities and environment.
In 2024 we invested $16.4m in community partnerships and charities, supporting a wide range of causes globally.
Since launching our Positive Impact Plan in 2022 we have helped over 2.55 million lives through our Do More program. I am also pleased to confirm all our offices are now covered by renewable energy and we are making great progress in our supplier engagement program, a key enabler of our net zero commitment.
As a Group, we share knowledge and insight across our brands around the world; and we call it the Flutter Edge. Similarly, across the four pillars of our Positive Impact Plan, we share learnings and insights that enable brands to continuously develop their local strategies. We share more on how this works in sustainability, in this report.
There's more to comeā¦
In 2025, we simplified our operational structure, moving from four to two divisions
SUSTAINABILITY AT FLUTTER
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FOOTPRINT
Flutter is the global online sports betting and
GLOBAL
iGaming leader*. We operate 13 world-class brands,
employ 27,000 talented people, serving 35 million
customers worldwide.
IN 2024 WE OPERATED FROM FOUR REGIONAL DIVISIONS AS REPRESENTED IN THIS REPORT
US
UKI
AUSTRALIA
INTERNATIONAL
FanDuel is Flutter's largest
In the UK and Ireland (UKI),
In Australia, we offer a wide
Through our International
brand and the US market's
we offer sports betting and
range of online betting
division, we operate in
leading online sportsbook and
gaming products, with
products and experiences
countries around the world,
iGaming operator, offering
the majority of our brands
across local and global horse
with a suite of brands offering
a diverse set of products,
operating exclusively online,
racing, sports, entertainment,
poker, casino, sports betting,
including sports betting,
supported by a strong retail
and major events through
rummy, and daily fantasy
iGaming, daily fantasy
footprint through 563 Paddy
our market-leading
sports, mainly online.
sports, racing wagering,
Power shops.
Sportsbet brand.
and TV broadcasting.
OUR
US
UKI
US
UKI
3.6
3.8
5.8
4.2
Average
Group net
monthly
revenue ($bn)
players
1.2
(millions)
3.3
AUSTRALIA
1.4
INTERNATIONAL
4.8
INTERNATIONAL
AUSTRALIA
* based on annual revenue.
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Sustainability Report 2024
SUSTAINABILITY AT FLUTTER
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O U R P O S I T I V E I M PAC T P L A N
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Sustainability Report 2024
Our Positive Impact Plan is our sustainability strategy. It's our framework for our collective efforts to change the game for good.
And it's organized around the four sustainability topics that matter most to our business.
See more on page 7
P L AY W E L L
F O R C U S TO M E R S
See more on page 14
W O R K B E T T E R
F O R C O L L E AG U E S
This sustainability report is structured around these four strategic pillars, with region-specific information provided within each pillar. In this report as well as our positive impact areas, we also focus on a number of corporate integrity and compliance areas which are the essential foundations of business.
Our customers are at the heart of everything we do. Play Well focuses on their wellbeing.
We offer products and tools which are designed to empower our customers to have fun in
a responsible, sustainable way.
75%Goal 2030
of active online customers (worldwide) using one or more of our Play Well tools by the end of 2030
We work better by attracting a wide range of people and enabling them to be at their best. We are building an inclusive culture where every voice matters to support our growth.
Ambition
Teams
that reflect the communities where we live and work
See more on page 43
See more on page 21
D O M O R E
F O R C O M M U N I T I E S
See more on page 31
G O Z E R O F O R
T H E E N V I R O N M E N T
Do More is our commitment to give back to the communities where we live, work, and play.
This is made possible by the scale of our business and the collective energy of our colleagues.
10mGoal 2 30
lives improved by 2030
Go Zero is our plan to act on climate. By reducing our overall environmental impact as we grow, we can play our part for the health of our planet.
Goal 2035
Net Zero
by 2035
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O U R M AT E R I A L I T Y P R O C E S S *
Our Positive Impact Plan is designed to address the sustainability issues that matter most to our
MAPPING OUR MOST MATERIAL ISSUES
business. Our four key pillars focus on our customers, colleagues, communities, and the environment. Our work is underpinned by our Essential Foundations: ethics and compliance, anti-corruption, anti-money laundering, data protection, and regulatory affairs. In this way, we are committed to lead our sector in sustainability.
In 2021, we identified a set of material topics in the context of Flutter's business activities. Based on stakeholder
views and engagement, these topics recognized sustainability frameworks such as the Global Reporting Initiative ("GRI") and considered industry trends, upcoming regulatory requirements, and Environmental, Social and Governance ("ESG") rating agencies. In 2023, we added environment as a fourth material pillar in our Positive Impact Plan and are pleased to report our progress on page 34 of this report. Our material impacts remained the same this year.
Materiality analysis of top 15 issues
We used our materiality analysis
HIGH
to determine the four strategic
VERY
pillars of our Positive Impact Plan
sustainability strategy.
Strategic pillars
Customers (Play Well)
Colleagues (Work Better)
stakeholders
HIGH
Environment (Go Zero)
Communities (Do More)
Essential Foundations
to
Importance
MEDIUM
Safer gambling
Business ethics integrity
Jobs and skills
Inclusion and wellbeing
Data protection and cybersecurity
Climate change
Community investment
Tax
Energy use and carbon emissions
Responsible marketing and advertising
Anti-money laundering
Water extraction and use
Responsible sourcing
Waste
Ethical technology
We continue to monitor emerging regulatory developments in order to prepare for compliance with the Corporate Sustainability Reporting Directive ("CSRD"). We are working to finalize our Double Materiality assessment, and aim to publish in line with the latest confirmed regulation.
MEDIUM
HIGH
VERY HIGH
Impact on the business
Combined score (internal survey results, quantitative analysis and mapping to standards (GRI, SASB, IBC, Arabesque)).
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Sustainability Report 2024
P L AY
W E L L
W O R K B E T T E R
Goal 2030
75%
of active online customers (worldwide) using one or more of our Play Well tools by the end of 2030
2024 progress
44.5%
+4.8ppt
Tool usage globally in 2024
Tool usage since 2023
$139m
+37.83%
Investment in 2024
Investment since 2023
Ambition
Teams
that reflect the communities where we live and work
2024 priorities
Every voice matters
Creating a workplace where every voice matters through colleague listening and learning
Growth at every level
Expanding our spaces for connection, and building opportunities for development and growth at every level
2024 PROGRESS
See more on page 7
D O M O R E
Goal 2030
2024 progress
2.55m
the end of 2030
1.02m
10m
lives improved by
Lives improved in 2024
Lives improved since 2022
Donated in 2024
$16.4m
See more on page 21
See more on page 14
G O Z E R O
Goal 2035
2024 Year on Year progress
target
Net
-5%
Net zero
Zero
Total GHG emissions
Approved by Science Based
(market-based)
by 2035
Target initiative ("SBTi")
See more on page 31
For all Positive Impact Plan metric definitions and methodologies, refer to Page 47.
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Sustainability Report 2024
IN THIS SECTION
H E L P I N G
C U S T O M E R S
P L AY W E L L
Our customers are at the heart of everything we do. We want them to have an entertaining and positive experience with us. We believe creating and promoting player tools, education, and active engagement, helps everyone Play Well.
Our approach
8
Progress overview
9
Regional progress
10
Looking ahead
13
Target
This year at a glance
75%
44.5%
We achieved a 4.8 percentage point
increase (or 12%) globally in the proportion
of active online players engaging with at
of active online
least one Play Well tool, ending the year
customers to be
at 44.5%
using one or more
Play Well tools by the end of 2030
SUSTAINABILITY AT FLUTTER
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Why it matters
At a minimum, Flutter ensures compliance with all regulatory regimes in which we
THE FOUR PLAY WELL PRINCIPLES
As the largest global operator we have a responsibility and opportunity to raise standards and transform our sector, helping all our customers to play well.
Our goal is to have 75% of active online customers using one or more Play Well tools by the end of 2030. We also have an interim target of 50% of active online customers using Play Well tools by 2026, which we are working hard to deliver.
Our approach
Our Play Well tools are part of our commitment to player wellbeing.
operate. We frequently work with local regulators to share our own learnings and contribute to industry consultations, working with industry associations and third-party experts to support progress. Popular tools include deposit limits, activity statements, time out facilities, tailored pop- up messaging, budgeting support, and marketing prompts.
No matter where we operate, everyone at Flutter wants all of our customers to Play Well. That means we continually explore opportunities to innovate for customers, to ensure play remains fun, safe, and
Lead Progress
We're committed to investing in research, innovation, and collaboration. We listen to our customers, colleagues, industry experts, and critics to develop new ideas. We want to define what a positive play experience looks like and lead the way in providing it.
Promote Positive Play
We promote sustainable entertainment.
We develop platforms and products designed to support a safe and trusted customer experience. We educate, empower, and assist players to play positively, delivering a world- class experience, wherever they play.
Because every customer is unique, we offer a range of tools tailored to products, cultural norms, and individual behaviors and motivations. Our tool offering is extensive and varied, to suit local needs across
the globe.
Gambling and iGaming markets, societal norms, and regulatory regimes vary considerably across our business, which means a one-size-fits-all approach to tools and education does not work. To better understand our customers and optimize our tools to suit them, we have undertaken multiple behavioral research initiatives and invested in communications insight to make sure we communicate important messages about responsible gaming locally. We use technology to gain insight into how players interact with our Play Well offering, and we share learnings globally.
sustainable. You can read more about how we do this within our markets in the following pages.
Play Well principles
Our Play Well principles guide our approach to responsible gaming across all our markets. Within this framework, our brands develop bespoke Play Well strategies designed to support local players, taking account of regulatory requirements, cultural norms, and local customer insight.
Effective Interaction
We want to have better conversations with our customers. We combine technology and data with a personalized approach to effectively interact where we identify signs of potential harm. We aim to help customers pause, reflect, and make positive choices.
Support and Protect
We want to support our customers in every possible way we can. We recognize that some need targeted support or intervention to stop falling into negative play habits. We aim to support customers through robust internal processes, partnerships, and by funding new initiatives.
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Sustainability Report 2024
P R O G R E S S OV E R V I E W
PLAY WELL: GOAL 2030
75%
of active online customers (worldwide) using one or more of our Play Well tools by end of 2030
Play Well progress
44.5%
+4.8ppt
Tool usage globally in 2024
increase since 2023
$139m
investment in 2024
Customers using a Play Well tool
44.5%
37.7%
39.7%
2022 2023 2024
We have continued to make good progress against our goal this year. Play Well tool usage increased
4.8 percentage points (or 12%) while investment increased by $38 million to $139 million.
Leveraging the Flutter Edge, we shared learnings from Sportsbet's innovative Real Time Intervention ("RTI") algorithm across our business. FanDuel's My Spend tool gained traction in the US, helping customers to track spending patterns and manage personal budgets.
Giving power to the players with our Play Well tools
We also invested in customer engagement, conducting bespoke communications and language studies in multiple countries to better understand customer perceptions. These insights enable us to tailor Play Well messaging, ensuring it resonates in local markets. We were a founding member of the Responsible Online Gaming Association ("ROGA") in the US, while continuing to contribute to multiple trade associations globally which actively promote safer gambling. We are proud that all our brands made progress in tool adoption this year.
We believe that Play Well starts with us. Strengthening our responsible gaming culture internally lays the foundation for our work with customers and has remained a core focus this year.
We refreshed our mandatory internal e-learning module to increase our understanding of gambling-related harm and safer gambling. We held Play Well events in every region and ran our first global internal engagement campaign specifically around tool use. Power to the Players told the story of our tools from the perspective of different types of customers, helping colleagues understand why we need different tools to suit different playing styles and cultures.
We also invested in data integrity during 2024. This has given us a deeper understanding of our path toward our goals, and we will continue to invest in this area throughout 2025.
"We're leading the way on responsible gaming with new tools, technologies, and partnerships to champion sustainable play. We fund research, we share knowledge across our brands, and we innovate - finding more ways to engage more people to play well."
Jane Palles, Group Head of
Safer Gambling Strategy
Disclaimer
Flutter Entertainment plc published this content on April 24, 2025, and is solely responsible for the information contained herein. Distributed via Public Technologies (PUBT), unedited and unaltered, on April 24, 2025 at 08:07 UTC.